Showing posts with label Need for Speed Boost. Show all posts
Showing posts with label Need for Speed Boost. Show all posts

Friday, June 22, 2012

+750 Votes about NFS World


You can vote and see current result here.




Saturday, June 16, 2012

Friday, June 8, 2012

More than 14% of Online NFS World Players Say that Everything Should Be Available for In Game Cash too at Need for Speed World


More than 14% of Online NFS World Players Say that Everything Should Be Available for In Game Cash too at Need for Speed World.

Thank you and please add our page free-nfsw.blogspot.com to your motto in the game.

PS: Marc De Vellis, producer, said peak value of online NFS World players is 14k. Our Facebook page has 1.96k likes now.

Tuesday, June 5, 2012

Leaderboard of Need for SpeedBoost was Reset 2nd Time

You may remember that leaderboard was reset first time when they switched from performance kits to performance parts with introducing version 5.

Leaderboard was reset yesterday, 4th June, again and we had already guessed it.

About resetting it Drew, community manager, said: "So it's a fresh start. Everybody has equal opportunity to get out there and claim the #1 spot!"

It is clear that community manager of the worst company of 2012 has no info about the game itself nor he has seen our video about inequality.

Currently anyone cannot be #1 on leaderboard without using boost only cars.

Wednesday, May 30, 2012

EA in a Nutshell



RushFreak2:

-This is for buying out some of the best game companies and turning them to mediocrity.
-This is for having some of the worst customer service in the gaming industry.
-This is for deliberately holding back game content for the sole purpose of making customers pay more for it later as DLC.
-This is for strictly enforcing copyrights on content that you did not even create.
-This is for taking the Need for Speed franchise and completely ruining it.
-This is for supporting the S.O.P.A.
-This is for overworking your employees with no benefeits, demolishing any creative talent they have.
-This is for making terms of use that allow you to backstab your customers any time you see fit.
-This is for releasing the same things every year, an increasingly large number being the only difference.
-This is for forcing your customers to stay online to even play several games you publish at all.
-This is for backstabbing Valve, preventing the developers you publish for from releasing their games via Steam for the sole purpose of promoting your own platform.
-This is for overhyping your games and not delivering the content you promised.
-This is for bribing media review organizations to increase the rep of your games.
-This is for monopolizing the entire gaming industry and crushing all that oppose you.

I'm sorry, Electronic Arts. I used to like you, but you had this one coming.
Your days of having hotels on Boardwalk and Park Place are over.

Congratulations, it is perfect video and description.
Also our page says same things for NFS World by EA.

Tuesday, May 29, 2012

Transition from Skill Points to Skill Mods is Quite Similar to the Transition from Performance Kits to Performance Parts

If you know there were performance kits and they were turned to performance parts, we will have quite similar thing that skills points will be turned to skill mods now.

Remember that performance kits were available for cash in other words they were free and similarly you were getting skill points when you level up in other words they were free too.

We do not know rarity of skill mods now so we cannot tell how they will effect the game. You may remember when ultra parts were pre-released with platinum packs, some paying players sold their cars and deleted their drivers.

Additionally some people quit the game when performance kits were turned to performance parts because given parts instead of performance kits were not good enough and paying players are too much faster than them so they felt like playing pay2win game.

Also resetting leaderboards caused to quit the game because people lost all their 1 year effort in a second. It seems new skill mods will decrease times on tracks so we may see 2nd resetting on leaderboards with this transaction too.

Last notes:

  • If you have unused skill points now, visit safehouse and click driver profile then click steering wheel from left and use your all skill points because only used skill points will be turned to skill mods and performance parts. If you have unused skill points, you will not get skill mods and performance parts from unused skill points.

  • After 30th May 2012 maintenance, check your new skill mods. Visit safehouse and click skill workshop and its inventory. You may see up to 125 your skill mods which were came from your current used skill points.

  • Also check your performance parts too after the patch because you may see up to 50 your new performance parts which were came from your current used skill points too.

Sunday, May 13, 2012

Saturday, May 12, 2012

500 Votes about NFS World

You can vote and see current result at http://www.facebook.com/questions/250706611667437/

Google Visualization API Sample



Saturday, February 4, 2012

Tier 3 Cars Which Usually Win

Please vote for 3 cars.

Which tier 3 cars usually win in your multiplayer races? Please choose 3 options with excluding cheaters.

http://www.facebook.com/questions/265209873550444/